Path:
It is necessary to know a minimum Xml, nothing complicated good: Structure d'un document XML
The Council: Publish the XML file with Notepad++ and choose the XML format: Browse Notepad++ Files on SourceForge.net
Path: Allows to pass from Lvl 1 to the 80 without touching the bot, to change zone that the perso changes level,….
Path its in the dir “Path”.
Structure of Path:
Code:<? xml version="1.0” encoding="utf-8”? > <ArrayOfPath_Config xmlns: xsi="http://www.w3.org/2001/XMLSchema-instance” xmlns: xsd="http://www.w3.org/2001/XMLSchema"> <! -- Beginning of Path --> <Path_Config> <! -- Path 1 --> <Min_Level>Niveau Minimum of the zone</Min_Level> <Max_Level>Niveau maximum of the zone</Max_Level> <Flying>true</Flying> <! -- If profiles it does not use flying mounting remove this line --> <Mount>true</Mount> <! -- If profiles it does not use mounting terreste remove this line --> <Factions> <! -- Beginning of the list of Mob has to attack by faction --> <int>Faction of the Targets 1</int> <int>Faction of the Targets 2</int> <int>Faction of the Targets… </int> </Factions> <! -- End of the list of Mob has to attack by faction --> <Names><! -- Beginning of the list of Mob has to attack by name --> <string>Nom of the targets 1</string> <string>Nom of the targets 2</string> <string>Nom of the targets… </string> </Names><! -- End of the list of Mob has to attack by name --> <Order>Si you want to make Wp in the disorder enter “Random” if not remove this ligne</Order> <Location><! -- Beginning Of the list of Wp --> <Location><! -- Wp 1 --> <X>Position X</X> <Y>Position Y</Y> <Z>Position Z</Z> </Location><! -- End Wp 1 --> <Location><! -- Wp 2 --> <X>Position X</X> <Y>Position Y</Y> <Z>Position Z</Z> </Location><! -- End Wp 2 --> <Location><! -- Wp… --> <X>Position X</X> <Y>Position Y</Y> <Z>Position Z</Z> </Location><! -- End Wp… --> </Location><! -- End Of the list of Wp --> <Vendors><! -- Beginning Of the list of the Salesmen --> <Vendor> <! -- Beginning salesman 1 --> <Location><! -- Bear position 1 --> <X>Position Salesman 1 X</X> <Y>Position Salesman 1 Y</Y> <Z>Position Salesman 1 Z</Z> </Location><! -- Fine Bear position 1 --> <Name>Nom salesman 1</Name> </Vendor> <! -- Fine salesman 1 --> <Vendor> <! -- Salesman beginning… --> <Location><! -- Bear position… --> <X>Position Salesman… X</X> <Y>Position Salesman… Y</Y> <Z>Position Salesman… Z</Z> </Location><! -- Fine Bear position… --> <Name>Nom salesman… </Name> </Vendor> <! -- Fine salesman… --> </Vendors><! -- End Of the list of the Salesmen --> </Path_Config> <! -- End Path 1 --> </ArrayOfPath_Config> <! -- End of Path -->
New version 0.991:
Code:<BlackList> <! -- Black List Mine, Herb (by location) --> <Location> <! -- Exclude 1 Mine, Herb (by location) --> <X>6885.812</X> <Y>2052.908</Y> <Z>828.6609</Z> </Location> <Location> <! -- Exclude 2 Mine, Herb (by location) --> <X>6425.214</X> <Y>3552.855</Y> <Z>424.68</Z> </Location> </BlackList> <! --END Black List Mine, Herb (by location) -->


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