Class: *Death Knight*
Skill: *unholy*
Skillpoints: works from lvl 61 skill as follows *11/0/41* up to 80 as follows 17/0/54
Language: *English*
Level: *61-80*
Must Glyphs to take for this fight config to work properly : Glyph of Death Grip , Glyph of Raise Dead, Glyph of Horn of Winter, Glyph of the Goul
Note: I made this profile for levelling, so it works with deathgrip as a pull spell after every kill that grants XP. As well as the timers for Horn of Winter is set to refresh every 3min (glyphed). Lastly, the goul doesn't need a corps dust (but keep one in the bag just to be sure).
I made this UH DK Fight Config to work from lvl 61 as speced above and maxed out to 80 as mentioned. In it's fight config it is made to pop Icebound Fortitude should the DK fall below 49% as well as get buffed with bone shield, horn of winter and rune tap at appropriate time intervals. If you have herbalism 'lifeblood' should be added to the buffs every 180 (3min).
I have sincerely enjoyed this fight config.
The next thing to do is make it into a CC allowing me more freedom.
Though I must admit I need to learn more about CC coding before attempting to make a decent CC.
njoy & comments welcome.
NB:rem to copy paste it into notepad and save as .xml in your Fight directory of your Wow Robot.
Code:<?xml version="1.0" encoding="utf-8"?> <Config_Fight xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <FightProfil> <Profil> <Buffs_List> <Spell> <Cooldown>175</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>100</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Horn of Winter</Name> <Range>0</Range> <TypeC>Spell</TypeC> </Spell> <Spell> <Cooldown>58</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>100</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Bone Shield</Name> <Range>0</Range> <TypeC>Spell</TypeC> </Spell> <Spell> <Cooldown>58</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>100</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Rune Tap</Name> <Range>0</Range> <TypeC>Spell</TypeC> </Spell> </Buffs_List> <Key_Pet>{1;12}</Key_Pet> <Max_Level>80</Max_Level> <Min_Level>61</Min_Level> <Range>0</Range> <Spell_Pull> <Cooldown>0</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>100</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Death Grip</Name> <Range>29</Range> <TypeC>Spell</TypeC> </Spell_Pull> <Spells_List> <Spell> <Cooldown>0</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>100</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Icy Touch</Name> <Range>3</Range> <TypeC>Spell</TypeC> </Spell> <Spell> <Cooldown>0</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>100</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Plague Strike </Name> <Range>3</Range> <TypeC>Spell</TypeC> </Spell> <Spell> <Cooldown>0</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>100</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Scourge Strike</Name> <Range>3</Range> <TypeC>Spell</TypeC> </Spell> <Spell> <Cooldown>0</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>100</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Death Coil</Name> <Range>3</Range> <TypeC>Spell</TypeC> </Spell> <Spell> <Cooldown>120</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>49</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Icebound Fortitude</Name> <Range>3</Range> <TypeC>Spell</TypeC> </Spell> <Spell> <Cooldown>0</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>100</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Blood Boil</Name> <Range>3</Range> <TypeC>Spell</TypeC> </Spell> <Spell> <Cooldown>0</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>100</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Pestilence</Name> <Range>3</Range> <TypeC>Spell</TypeC> </Spell> <Spell> <Cooldown>0</Cooldown> <Cost>0</Cost> <Duration>0</Duration> <Id /> <Key /> <Icon /> <Last_Time_Used>0</Last_Time_Used> <Max_Health>100</Max_Health> <Max_Health_Target>100</Max_Health_Target> <Name>Death Coil</Name> <Range>3</Range> <TypeC>Spell</TypeC> </Spell> </Spells_List> <Type>Rune</Type> <Use_Pet>true</Use_Pet> </Profil> </FightProfil> </Config_Fight>


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